Jeff Brice works across multiple disciplines exploring the creative possibilities of new technologies. He has worked as Creative Director on Gemspinner II Waterquest by Tiny Bite Games. He was an early Creative Developer for Microsoft’s Hololens mixed-reality goggles, helping develop student projects for the first ever large scale exhibition of this new technology. His illustration work has appeared in books and magazines including Wired, Time, and Scientific American. His current research explores the creative possibilities of extended reality devices.
Qualifications
Art
Parsons School of Design
BFA, Art & Technology
Carnegie Mellon University
MA, Communications
New York Institute of Technology